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Rank: You're gonna stick that where?
Groups: Registered User, Server Admin
Joined: 12/20/2007 Posts: 449 Points: 312 Location: Cheesehead
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I'm not really bitchin about anything here, just wanted to know if this is a hack or just a bug in the latest TF update. We were on dustbowl and I swore I was killed by an ubered medic with his bonesaw out. Really didn't think much of it until I came out of spawn and saw this medic ubered for over a minute and didn't un-uber until Leon kicked him. So, was this a hack? or a bug from the (fucking fucked up) medic achievements? While I'm on that subject, I have noticed a HUGE amount of lag on the servers when they are full. I have a theory about this and should work itself out. With between 8-10 medics on the map and their "flow"/ubers/sentries/pyros this must use alot of something the server has thus creating the lag. Does this sound plausible? If Valve does end up doing the other classes it would be nice to have a couple at a time so we don't have so many at one class. Think about it. Even if release new achievements every month, that would just short of a year of the game being totally unbalanced class wise. Boy, I really think Valve fucked the goat on this one and might just have the opposite effect than what they were looking for.
 Do not eat the contents of this post.
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Rank: Fecal Impaction For the Win!

Groups: Registered User, Server Admin
Joined: 12/22/2007 Posts: 385 Points: 294 Location: Flint, Michigan
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thats a bug, I saw it when I was medic farming and one of the medics popped a uber and was stuck like that forever till he switched.
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Rank: Advanced Member

Groups: {pDs} Member, Registered User
Joined: 4/4/2008 Posts: 51 Points: 3 Location: Cali
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I did it, it occurs when you unlock a "milestone" achievement while ubered. It sticks for 1-3 minutes or when they change class.
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Rank: You're gonna stick that where?
Groups: {pDs} Member, Registered User, Server Admin
Joined: 11/15/2007 Posts: 473 Points: 444 Location: San Diego
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Make ya wonder where theplay testers where on that one.
I think it has an effect longer that you think we had 2 medics running aroung for more than a few minutes till I called in the leon patrol.
Also I saw the same effect on a heavy at another server yesterday so it might have been his ubered target staying uber also or somehow he switched class without using it. A uber heavy punching everyone that came out of spawn during lazytown (funny for 2 seconds) upset alot of people there.
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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,375 Points: 2,755 Location: Seattle
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This is a known issue that is being resolved. Anticipate a patch soon.  [13:58] TheSpaniard84: I have a kitty stuck to my rump [13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
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Rank: Fecal Impaction For the Win!

Groups: {pDs} Member, Registered User, Server Admin
Joined: 11/27/2007 Posts: 1,611 Points: 2,025 Location: Birmingham, Alabama
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K_Buz wrote:I'm not really bitchin about anything here, just wanted to know if this is a hack or just a bug in the latest TF update.
We were on dustbowl and I swore I was killed by an ubered medic with his bonesaw out. Really didn't think much of it until I came out of spawn and saw this medic ubered for over a minute and didn't un-uber until Leon kicked him.
So, was this a hack? or a bug from the (fucking fucked up) medic achievements?
While I'm on that subject, I have noticed a HUGE amount of lag on the servers when they are full. I have a theory about this and should work itself out. With between 8-10 medics on the map and their "flow"/ubers/sentries/pyros this must use alot of something the server has thus creating the lag. Does this sound plausible? If Valve does end up doing the other classes it would be nice to have a couple at a time so we don't have so many at one class. Think about it. Even if release new achievements every month, that would just short of a year of the game being totally unbalanced class wise. Boy, I really think Valve fucked the goat on this one and might just have the opposite effect than what they were looking for.
Was the player a_paperbag? Or something like that? I remember when he got kicked. In my opinion, based on some of his comments and questions, he did not know he was exploiting.
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Rank: You're gonna stick that where?
Groups: Registered User, Server Admin
Joined: 12/20/2007 Posts: 449 Points: 312 Location: Cheesehead
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That was him Razor, but Leon told him to quit it a couple times before the smack was laid down.
 Do not eat the contents of this post.
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Rank: You're gonna stick that where?

Groups: Registered User
Joined: 5/3/2008 Posts: 129 Points: 0 Location: Portland
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Yeah it was not fun for anyone.

Pyros. They shout and curse. Stabbing wildly. More brawlers than warriors. They make a wondrous mess of things. Brave amateurs.
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Rank: Polio Power!

Groups: Registered User, Server Admin
Joined: 11/18/2007 Posts: 631 Points: 18 Location: $4n74 cruz, c4
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FIXED
Team Fortress 2 Update Released
May 5, 2008, 2:43 pm - Jason Ruymen
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
- Fixed unlimited UberCharge exploit
- Fixed charge effect getting stuck on the Kritzkrieg when changing class/weapons
MakeSureItsCharcoalGrilled wrote: yes. please go fuck yoruself and die.
MakeSureItsCharcoalGrilled wrote:
it's ok. all computer components have clearly dotted lines along which you can cut* to make smaller.

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Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,375 Points: 2,755 Location: Seattle
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Funny thing about that... They didn't fix it.  [13:58] TheSpaniard84: I have a kitty stuck to my rump [13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
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Rank: Medium-Well

Groups: Registered User
Joined: 5/9/2006 Posts: 2,411 Points: -2 Location: the bottom of the bottle...
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WDF? wrote:Funny thing about that...
They didn't fix it. they do that a lot more than people realise. yeah, i'm a cranky 'oul fucker. deal with it.
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