Poll Question : Move the start Gates up ?
Choice Votes Statistics
Yes 10 90 %
No 1 9 %

2 Pages 12>
Powerplant start gates Options
Murdy
#1 Posted: : Sunday, February 24, 2008 8:41:37 PM
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I have been think of moving the start gate and upping the setup time this wound be the spot to move them too

Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

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BadHorsie
#2 Posted: : Sunday, February 24, 2008 8:51:35 PM
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Why not in the room above the first (or last, depending on point of view) cap point?
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WarMachine
#3 Posted: : Sunday, February 24, 2008 9:21:55 PM
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Is there a way to maybe make the gates Electrified?...so it could shock and or kill you..just to add to the "PowerPlant" theme.


BadHorsie
#4 Posted: : Sunday, February 24, 2008 9:38:46 PM
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Make it so the electric fence just kills WarMachine... and Whut.

 

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“I would like to say to Milton and Anna: Regarding the Great Depression. You're right, we did it. We're very sorry. But thanks to you, we won't do it again.” - Ben Bernanke
BadHorsie
#5 Posted: : Sunday, February 24, 2008 9:39:18 PM
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WarMachine wrote:
Is there a way to maybe make the gates Electrified?...so it could shock and or kill you..just to add to the "PowerPlant" theme.

You have to pee on it. Haha

If you support John McCain and/or George W. Bush, please click here.

“I would like to say to Milton and Anna: Regarding the Great Depression. You're right, we did it. We're very sorry. But thanks to you, we won't do it again.” - Ben Bernanke
Murdy
#6 Posted: : Sunday, February 24, 2008 10:30:17 PM
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steam ID + sv_server_chavr = set you on fire on map join =) thats my map band btw lol

why move them i think they shound be, make the map alitte more like well(CP) litte friendlyer to new players

im trying not to kill player alot in TF2 War with Hl2dm if you try to get in the other team spawn or get cloes to the when it open your where dead 4000hp hurt trigger as of  Tf2 i have it if you play with the spawn doors too much you will be killed, but i can make the fences that go around most of the map Electrified

Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

BadHorsie wrote:
I love it!
Lead Salad
#7 Posted: : Sunday, February 24, 2008 10:54:36 PM
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I think its a great idea, because too many people head straight for the tunnel right across from the spawn exit during setup time. I try to tell them that the route on the left is quicker, but they never freaking listen.
Murdy
#8 Posted: : Tuesday, February 26, 2008 11:12:26 PM
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Looking like a yes Beta 4 will have the gates moved up shound be done for this weekend 
Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

BadHorsie wrote:
I love it!
hax.sam.hall
#9 Posted: : Wednesday, February 27, 2008 9:11:15 AM
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one thing ive noticed, especially in the center cap, needs more lighting, at times u cant distinguish between red and blue and dont know who is on yr team and who isnt

MakeSureItsCharcoalGrilled wrote:

yes. please go fuck yoruself and die.


MakeSureItsCharcoalGrilled wrote:


it's ok. all computer components have clearly dotted lines along which you can cut* to make smaller.

Murdy
#10 Posted: : Wednesday, February 27, 2008 9:52:02 AM
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the lighting has already been added =) and im working on alitte move. 
Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

BadHorsie wrote:
I love it!
Murdy
#11 Posted: : Friday, February 29, 2008 1:35:57 PM
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im finshing some small things today and run it to night

Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

BadHorsie wrote:
I love it!
delta62
#12 Posted: : Friday, February 29, 2008 1:39:07 PM
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So it looks like the gates are on hinges at the top, and they kind of lift up, right?

Will anyone be able to get on top of the gate as it is moving up, and then be on top of the map / do other dastardly things?

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A pair in douchbaggery.

Leon Switch
#13 Posted: : Friday, February 29, 2008 3:02:13 PM
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Hey Murdy, Just wanted to say that new tunnel you put up is mega sweet, the one that takes you from third point towards the 2nd level of the 2nd point.

With that tunnel in place I rarely take the other tunnel that you had in there before. It's one way out and kinda cramped for a Spy or anyone not wanting to walk into a death trap. For the attacking team, can you put some incentive for us to use that path way? Maybe open up that window that you have there, so people can jump out of it? It would broaden the movement and allow for more traffic in there.

Just a thought
Murdy
#14 Posted: : Friday, February 29, 2008 4:52:31 PM
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Yes they lift up and no you cant get up there.

If i open that window again i fear that it will kill the flow of the map that is there now. that path gets you behind the cap at a chorke point it shoundnt be eazy to get there.

Yes its time again to Play WTF did Murdy Just type
Robot Hell is real and i cant spell

yes im dyslexic
WDF? wrote:
lol fuck you, Murdy.

BadHorsie wrote:
I love it!
llenta
#15 Posted: : Friday, February 29, 2008 9:48:32 PM
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i guess i'm the first one to say no.  i like the way the original map was and i'm not a fan of moving the gates forward.
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