so I cam accross that multiple omaha server Options
WDF?
#1 Posted: : Thursday, June 08, 2006 6:01:30 PM
Rank: The Illuminist



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I played omaha day5... and it's HUGE... but I think it could be fun.....

 

However, they offer no map downloads on their site... and there are a TON of custom models and shit that I can't possibly hope to sort through. Can anyone find downloads for this shit?



[13:58] TheSpaniard84: I have a kitty stuck to my rump
[13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
WDF?
#2 Posted: : Thursday, June 08, 2006 6:41:04 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,375
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Location: Seattle

Well, I dug through it and finally have the map ready to upload...

Wanna see what I just typed out? This is from the .res I had to make so the server would send you all the files you'll need. Mind numbing:

"resources"
{
"materials/props/Cs_office/clouds2.vmt" "file"
"materials/props/Cs_office/clouds.vmt" "file"
"materials/props/Cs_office/clouds.vtf" "file"
"materials/props_bunkers/blanket_gray.vmt" "file"
"materials/props_bunkers/blanket_gray.vtf" "file"
"materials/props_bunkers/blanket_gray_normal.vtf" "file"
"materials/props_bunkers/cloth_tan.vmt" "file"
"materials/props_bunkers/cloth_tan.vtf" "file"
"materials/props_bunkers/cloth_tan_normal.vtf" "file"
"materials/props_bunkers/i-beam01.vmt" "file"
"materials/props_bunkers/i-beam01.vtf" "file"
"materials/props_bunkers/metalwall020a.vmt" "file"
"materials/props_bunkers/metalwall020a.vtf" "file"
"materials/props_ordnance/nebelwerfer_v01_darkmetal.vmt" "file"
"materials/props_ordnance/nebelwerfer_v01_darkmetal.vtf" "file"
"materials/props_ordnance/nebelwerfer_v01_green.vmt" "file"
"materials/props_ordnance/nebelwerfer_v01_green.vtf" "file"
"materials/props_ordnance/nebelwerfer_v01_normal.vtf" "file"
"materials/props_ordnance/nebelwerfer_v01_snow.vmt" "file"
"materials/props_ordnance/nebelwerfer_v01_snow.vtf "file"
"materials/props_ordnance/nebelwerfer_v01_yellow.vmt" "file"
"materials/props_ordnance/nebelwerfer_v01_yellow.vtf" "file"
"materials/props_vehicles/jeep_us_destroyed1.vmt" "file"
"materials/props_vehicles/jeep_us_destroyed1.vtf" "file"
"materials/props_vehicles/jeep_us_normal_destroyed.vtf" "file"
"materials/overviews/dod_omaha_day5.vtf" "file"
"materials/overviews/dod_omaha_day5.vmt" "file"
"materials/Ranson/flak18.vmt" "file"
"materials/Ranson/flak18.vtf" "file"
"models/props_bunkers/bunkbed_3.dx80.vtx" "file"
"models/props_bunkers/bunkbed_3.dx90/vtx" "file"
"models/props_bunker/bunkbed_3.mdl" "file"
"models/props_bunker/bunkbed_3.sw_vtx" "file"
"models/props_bunker/bunkbed_3.vvd" "file"
"models/props_ordnance/nebelwerfer_v01_full.dx80.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_full.dx90.vtx" "file
"models/props_ordnance/nebelwerfer_v01_full.mdl" "file"
"models/props_ordnance/nebelwerfer_v01_full.phy" "file"
"models/props_ordnance/nebelwerfer_v01_full.sw.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_full.vvd" "file"
"models/props_ordnance/nebelwerfer_v01_lower.dx80.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_lower_dx90.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_lower.mdl" "file"
"models/props_ordnance/nebelwerfer_v01_lower.phy" "file"
"models/props_ordnance/nebelwerfer_v01_lower.sw.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_lower.vvd" "file"
"models/props_ordnance/nebelwerfer_v01_projectile.dx80.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_projectile.dx90.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_projectile.mdl" "file"
"models/props_ordnance/nebelwerfer_v01_projectile.phy" "file"
"models/props_ordnance/nebelwerfer_v01_projectile.sw.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_projectile.vvd" "file"
"models/props_ordnance/nebelwerfer_v01_upper.dx80.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_upper.dx90.ctf" "file"
"models/props_ordnance/nebelwerfer_v01_upper.mdl"
"models/props_ordnance/nebelwerfer_v01_upper.phy" "file"
"models/props_ordnance/nebelwerfer_v01_upper.sw.vtx" "file"
"models/props_ordnance/nebelwerfer_v01_upper.vvd" "file"
"models/props_vehicles/jeep_us_destroyed1.dx80.vtx" "file"
"models/props_vehicles/jeep_us_destroyed1.dx90.vtx" "file"
"models/props_vehicles/jeep_us_destroyed1.mdl" "file"
"models/props_vehicles/jeep_us_destroyed1.phy" "file"
"models/props_vehicles/jeep_us_destroyed1.sw.vtx" "file"
"models/props_vehicles/jeep_us_destroyed1.vvd" "file"
"models/Ranson/ranson_flak18.dx80.vtx" "file"
"models/Ranson/ranson_flak18.dx90.vtx" "file"
"models/Ranson/ranson_flak18.mdl" "file"
"models/Ranson/ranson_flak18.phy" "file"
"models/Ranson/ranson_flak18.sw.vtx" "file"
"models/Ranson/ranson_flak18.vvd" "file"
"models/player/american_dead1.dx80.vtx" "file"
"models/player/american_dead1.dx90.vtx" "file"
"models/player/american_dead1.mdl" "file"
"models/player/american_dead1.phy" "file"
"models/player/american_dead1.sw.vtx" "file"
"models/player/american_dead1.vvd" "file"
"models/player/american_dead2.dx80.vtx" "file"
"models/player/american_dead2.dx90.vtx" "file"
"models/player/american_dead2.mdl" "file"
"models/player/american_dead2.phy" "file"
"models/player/american_dead2.sw.vtx" "file"
"models/player/american_dead2.vvd" "file"
"models/player/american_leg1.dx80.vtx" "file"
"models/player/american_leg1.dx90.vtx" "file"
"models/player/american_leg1.mdl" "file"
"models/player/american_leg1.phy" "file"
"models/player/american_leg1.sw.vtx" "file"
"models/player/american_leg1.vvd" "file
"models/player/german_arm1.dx80.vtx" "file"
"models/player/german_arm1.dx90.vtx" "file"
"models/player/german_arm1.mdl" "file"
"models/player/german_arm1.phy" "file"
"models/player/german_arm1.sw.vtx" "file"
"models/player/german_arm1.vvd" "file"
"models/player/german_dead1.dx80.vtx" "file"
"models/player/german_dead1.dx90.vtx" "file"
"models/player/german_dead1.mdl" "file"
"models/player/german_dead1.phy" "file"
"models/player/german_dead1.sw.vtx" "file"
"models/player/german_dead1.vvd" "file"
"models/player/german_dead2.dx80.vtx" "file"
"models/player/german_dead2.dx90.vtx" "file"
"models/player/german_dead2.mdl" "file"
"models/player/german_dead2.phy" "file"
"models/player/german_dead2.sw.vtx" "file"
"models/player/german_dead2.vvd" "file"
"models/Props/Cs_office/clouds.dx80.vtx" "file"
"models/Props/Cs_office/clouds.dx90.vtx" "file"
"models/Props/Cs_office/clouds.mdl" "file"
"models/Props/Cs_office/clouds.sw.vtx" "file"
"models/Props/Cs_office/clouds.vvd"
"resource/overviews/dod_omaha_day5.txt" "file"
"maps/dod_omaha_day5.bsp" "file"
"maps/dod_omaha_day5.res" "file"
}

My wrists hurt.

Anyway, I'm adding the map to the votemaps.



[13:58] TheSpaniard84: I have a kitty stuck to my rump
[13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
stealth
#3 Posted: : Thursday, June 08, 2006 6:46:55 PM
Rank: Fecal Impaction For the Win!


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sweeet, sounds fun
Bike wrote:
I like to make werewolf movies.


Nova
#4 Posted: : Monday, June 12, 2006 6:19:31 AM
Rank: Polio Power!


Groups: {pDs} Member, Registered User

Joined: 5/9/2006
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Location: SW Ohio
hmm, that sounds good, but maybe add it to the map cycle. it seems no one really likes to vote nowadays. but its up to you.

Crass
#5 Posted: : Monday, June 12, 2006 7:32:57 AM
Rank: Fecal Impaction For the Win!


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how big is map?

And it seems to me that durring all votes thew choice is "Extend map by 20" because people don't know other maps so i agree it should be placed in the cycle.

FREE TONY!


Rofl I win!
TURBO360NINjA
#6 Posted: : Monday, June 12, 2006 10:30:10 AM
Rank: Fuckstick



Groups: {pDs} Member, Server Admin

Joined: 5/9/2006
Posts: 874
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Location: I'm a ninja...I'm everywhere...
LOL I would laugh if you made the slightest mistake when typing that, and you couldn't find where you messed up...but that's just me :D
lol jp jp!™

PEACE IS ALL THE WORLD NEEDS...
Crass
#7 Posted: : Monday, June 12, 2006 10:44:10 AM
Rank: Fecal Impaction For the Win!


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Joined: 6/8/2006
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i have done that b4 with txt files.... sad :(

FREE TONY!


Rofl I win!
Filliam H. Muffman
#8 Posted: : Monday, June 12, 2006 11:03:42 AM
Rank: Jimmy Hat Jester


Groups: {pDs} Member, Newsie, Server Admin

Joined: 5/16/2006
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Damn dude, thats a lot of text. I'm gonna run it next time i'm on.
get your ass to mars
WDF?
#9 Posted: : Monday, June 12, 2006 11:34:19 AM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
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Points: 2,755
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It's not in rotation due to it's MASSIVE size.


[13:58] TheSpaniard84: I have a kitty stuck to my rump
[13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
Crass
#10 Posted: : Monday, June 12, 2006 9:36:42 PM
Rank: Fecal Impaction For the Win!


Groups: {pDs} Member

Joined: 6/8/2006
Posts: 1,525
Points: 9
Location: US
thats too bad :(

FREE TONY!


Rofl I win!
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