[REL - HL2CTF] hl2ctf_school_b3 Options
llenta
#1 Posted: : Friday, April 20, 2007 1:55:57 PM
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here is the latest and greatest version of this map for the ctf mod. 

  • new custom textures all around.
  • # of turrets reduced to 3 per team (still only available when flag is capped in the designated capture point)
  • also flag return triggers added to the spawn room/supply room doors so you can't hang out in there with the enemy flag. 
  • blast walls at the end of each hallway are now re-sealable with your own det pack
  • sniper rifle added
  • other little changes all around the map

these changes made this map a lot more fun in the hl2dm mod over the old version.  so i'm looking forward to even better matches in the ctf mod.

download link disabled, pm me if you want the file

Elf
#2 Posted: : Friday, April 20, 2007 3:12:12 PM
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Hey llenta, great job! Just finished testing out the new features, and I'm sure it will be even more popular now. The only problem that still exists is that the shotgun in the spawn room (top floor) seems to stop spawning after a few minutes, and the only shotgun available in each base becomes the resupply room downstairs. Not a big deal, but just a little something I thought should be mentioned. Like the new look btw :)

-elf
llenta
#3 Posted: : Friday, April 20, 2007 6:00:07 PM
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not something i can fix as the game kinda does that on its own (its a bug that has never been fixed).  they only way around it is to equip the players with it when they spawn.  not worth releasing another version just for that though because it still spawns in the other spawn room.  get that sucker on the server, i want to play it sometime this weekend with people.
nite
#4 Posted: : Friday, April 20, 2007 6:10:24 PM
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llenta wrote:
not something i can fix as the game kinda does that on its own (its a bug that has never been fixed).  they only way around it is to equip the players with it when they spawn.  not worth releasing another version just for that though because it still spawns in the other spawn room.  get that sucker on the server, i want to play it sometime this weekend with people.


Been up since the time you released it. Didn't play it yet myself (didn't touch any games today) though.
llenta
#5 Posted: : Friday, April 20, 2007 6:30:32 PM
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nite wrote:
Been up since the time you released it.


NeoMagic
#6 Posted: : Monday, July 30, 2007 6:33:26 PM
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MAP BUG

If you go into either base where the flag is and have a physics object you can go to a toilet and jump through the ceiling outside the map. It will also let you go all the way to the enemy's base and pop out where you want.

(will take screen later today llenta)
NeoMagic
#7 Posted: : Tuesday, July 31, 2007 11:06:51 PM
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llenta
#8 Posted: : Wednesday, August 01, 2007 8:43:13 AM
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i will fix this as well as make a few minor tweeks.

and i forgive you for putting this in the hl2ctf map release thread instead of the hl2dm.
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