so i have been trying to finish my my latest map and it is taking forever. i have been fighting with HAMMER the whole way because i'm pushing it to its limits.
so i finally did a full map compile for some final testing and it took over 64 hours.

then if that wasn't enough, i got this error when i tried to load it up in the game.
Material_System_Interface_t::AllocateLightmap (516x25) too big to fit in page (512x256)this was a message that displayed in windows because it crashes the game when i try to load it. Has anybody encountered this error before? obviously this is a lighting problem, but i have no idea how to fix it because i have never seen it before.
sorry, i don't have my compile log, but i looked through it briefly when it finished and everything looked normal. i also ran it through interlopers and it didn't show any critical errors, just ones i can ignore.
any ideas?