[TF2] PLR_ANIMUS_A2FIX Options
WDF?
#1 Posted: : Friday, July 10, 2009 10:34:42 AM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,407
Points: 2,863
Location: Seattle
Author: Fearlezz

Description:

Quote:
Death, Souls and Doomsday machines. Animus is a modified payload race gamemode map, which brings new aspects of gameplay to the table
In the dark creepy enviroment, the only way to move your cart is to kill the enemy team. Each soul you kill adds 7 seconds of movement to the cart. More kills at the same time, means a faster cart.

Your goal is to move the cart to the enemy checkpoint. To their spawn. Where their tiny little pathetic soldiers come from. Thunder, lightning and rain fall down as you do everything to survive and kill everyone in your way. You kill, kill and kill, when suddenly you notice how the enemy is doing the same thing to your team, and how their cart is moving closer and closer to your base.

What will you do?




Available on Tempest #3.
File Attachment(s):
animus.rar (9,515kb) downloaded 59 time(s).

Muffalopadus
#2 Posted: : Friday, July 10, 2009 12:16:40 PM
Rank: Administration



Groups: {pDs} Member, Server Admin, Administration

Joined: 6/18/2009
Posts: 1,422
Points: -25,484
Location: USA, Indiana
This would be really creepy if it was a regular payload map. Its hide-and-go-seek gone nuts.
If you wish to make an apple pie from scratch, you must first invent the universe. - Carl Sagan
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