Since WDF is working on the servers and the poll was overwhelmingly in favor of changing the way points are handed out and taken away, I thought this would be a good time to discuss how we would like to see them done.
I have a couple ideas I would like to throw out there...
1) Leave stats the way they were, with the change being that all the points lost by the killee going to the killer.
2) Leave the stats primarily the same, but put a cap on the amount of points lost.
3) Incorporate both 1 and 2. Put a cap on the points lost and all those points go to the killer.
4) Start fresh and emphasize teamwork and accomplishing tasks within the game. This would entail making all kills worth the same amount of points and all deaths the loss of the same amount of points. Here is a example of how the point breakdown might look. (I took the list from my stat page and there might be something missing)
1. Kill Assist 2pts
2. Built a sentry gun 2pts
3. Destroyed a sentry gun 5pts
4. Built a dispenser 2pts
5. Double Kill (2 kills)
6. Kill Assist - Medic 4pts
7. Removed a Sapper 1pt
8. Point Captured 25pts
8a. Team Point Captured 25pts
9. Built a teleporter entrance 2pts
10. Triple Kill (3 kills)
11. Built a teleporter exit 2pts
12. Capture Blocked 10pts
12a. Team Capture Blocked 5pts
13. Destroyed a dispenser 2pts
14. Domination (4 kills)
15. Ubercharge 10pts
15a. Team Ubercharge 5pts
16. Backstab Kill 1pt
17. Disassembled a sentry gun -5pts
18. Rampage (5 kills)
19. Destroyed a teleporter exit -2pts
20. Mega Kill (6 kills)
21. Headshot Kill 1pt
22. Ownage (7 kills)
23. Ultra Kill (8 kills)
24. Attached a Sapper 1pt
25. Disassembled a dispenser -2pts
26. God Like (12+ kills)
27. Defended the flag 10pts
27a. Team Flag Defended 5pts
28. Unstoppable (11 kills)
29. Killing Spree (9 kills)
30. Destroyed a teleporter entrance 2pts
31. Picked up the flag 7pts
32. Monster Kill (10 kills)
33. Disassembled a teleporter exit -2pts
34. Dropped the flag -5pts
35. Disassembled a teleporter entrance
36. Captured the flag 50pts
36a. Team Flag Capture 25pts
Round Won 100pts
Domination 12pts
Revenge 3pts
Kills 5pts
Deaths 5pts
I left the kill streak points alone as I thought those were good and should be left alone (I don't remember what those numbers were tho).
NOTE: With this system, we would need a good autobalance option to prevent team stacking, or maybe lower the threshold to initiate the teamscramble to about 45%.
So, here are my ideas. I wait to hear thoughts on these, or other ideas.

Do not eat the contents of this post.