|
|
Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,375 Points: 2,755 Location: Seattle
|
I played omaha day5... and it's HUGE... but I think it could be fun.....
However, they offer no map downloads on their site... and there are a TON of custom models and shit that I can't possibly hope to sort through. Can anyone find downloads for this shit?  [13:58] TheSpaniard84: I have a kitty stuck to my rump [13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
|
|
|
Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,375 Points: 2,755 Location: Seattle
|
Well, I dug through it and finally have the map ready to upload...
Wanna see what I just typed out? This is from the .res I had to make so the server would send you all the files you'll need. Mind numbing:
"resources" { "materials/props/Cs_office/clouds2.vmt" "file" "materials/props/Cs_office/clouds.vmt" "file" "materials/props/Cs_office/clouds.vtf" "file" "materials/props_bunkers/blanket_gray.vmt" "file" "materials/props_bunkers/blanket_gray.vtf" "file" "materials/props_bunkers/blanket_gray_normal.vtf" "file" "materials/props_bunkers/cloth_tan.vmt" "file" "materials/props_bunkers/cloth_tan.vtf" "file" "materials/props_bunkers/cloth_tan_normal.vtf" "file" "materials/props_bunkers/i-beam01.vmt" "file" "materials/props_bunkers/i-beam01.vtf" "file" "materials/props_bunkers/metalwall020a.vmt" "file" "materials/props_bunkers/metalwall020a.vtf" "file" "materials/props_ordnance/nebelwerfer_v01_darkmetal.vmt" "file" "materials/props_ordnance/nebelwerfer_v01_darkmetal.vtf" "file" "materials/props_ordnance/nebelwerfer_v01_green.vmt" "file" "materials/props_ordnance/nebelwerfer_v01_green.vtf" "file" "materials/props_ordnance/nebelwerfer_v01_normal.vtf" "file" "materials/props_ordnance/nebelwerfer_v01_snow.vmt" "file" "materials/props_ordnance/nebelwerfer_v01_snow.vtf "file" "materials/props_ordnance/nebelwerfer_v01_yellow.vmt" "file" "materials/props_ordnance/nebelwerfer_v01_yellow.vtf" "file" "materials/props_vehicles/jeep_us_destroyed1.vmt" "file" "materials/props_vehicles/jeep_us_destroyed1.vtf" "file" "materials/props_vehicles/jeep_us_normal_destroyed.vtf" "file" "materials/overviews/dod_omaha_day5.vtf" "file" "materials/overviews/dod_omaha_day5.vmt" "file" "materials/Ranson/flak18.vmt" "file" "materials/Ranson/flak18.vtf" "file" "models/props_bunkers/bunkbed_3.dx80.vtx" "file" "models/props_bunkers/bunkbed_3.dx90/vtx" "file" "models/props_bunker/bunkbed_3.mdl" "file" "models/props_bunker/bunkbed_3.sw_vtx" "file" "models/props_bunker/bunkbed_3.vvd" "file" "models/props_ordnance/nebelwerfer_v01_full.dx80.vtx" "file" "models/props_ordnance/nebelwerfer_v01_full.dx90.vtx" "file "models/props_ordnance/nebelwerfer_v01_full.mdl" "file" "models/props_ordnance/nebelwerfer_v01_full.phy" "file" "models/props_ordnance/nebelwerfer_v01_full.sw.vtx" "file" "models/props_ordnance/nebelwerfer_v01_full.vvd" "file" "models/props_ordnance/nebelwerfer_v01_lower.dx80.vtx" "file" "models/props_ordnance/nebelwerfer_v01_lower_dx90.vtx" "file" "models/props_ordnance/nebelwerfer_v01_lower.mdl" "file" "models/props_ordnance/nebelwerfer_v01_lower.phy" "file" "models/props_ordnance/nebelwerfer_v01_lower.sw.vtx" "file" "models/props_ordnance/nebelwerfer_v01_lower.vvd" "file" "models/props_ordnance/nebelwerfer_v01_projectile.dx80.vtx" "file" "models/props_ordnance/nebelwerfer_v01_projectile.dx90.vtx" "file" "models/props_ordnance/nebelwerfer_v01_projectile.mdl" "file" "models/props_ordnance/nebelwerfer_v01_projectile.phy" "file" "models/props_ordnance/nebelwerfer_v01_projectile.sw.vtx" "file" "models/props_ordnance/nebelwerfer_v01_projectile.vvd" "file" "models/props_ordnance/nebelwerfer_v01_upper.dx80.vtx" "file" "models/props_ordnance/nebelwerfer_v01_upper.dx90.ctf" "file" "models/props_ordnance/nebelwerfer_v01_upper.mdl" "models/props_ordnance/nebelwerfer_v01_upper.phy" "file" "models/props_ordnance/nebelwerfer_v01_upper.sw.vtx" "file" "models/props_ordnance/nebelwerfer_v01_upper.vvd" "file" "models/props_vehicles/jeep_us_destroyed1.dx80.vtx" "file" "models/props_vehicles/jeep_us_destroyed1.dx90.vtx" "file" "models/props_vehicles/jeep_us_destroyed1.mdl" "file" "models/props_vehicles/jeep_us_destroyed1.phy" "file" "models/props_vehicles/jeep_us_destroyed1.sw.vtx" "file" "models/props_vehicles/jeep_us_destroyed1.vvd" "file" "models/Ranson/ranson_flak18.dx80.vtx" "file" "models/Ranson/ranson_flak18.dx90.vtx" "file" "models/Ranson/ranson_flak18.mdl" "file" "models/Ranson/ranson_flak18.phy" "file" "models/Ranson/ranson_flak18.sw.vtx" "file" "models/Ranson/ranson_flak18.vvd" "file" "models/player/american_dead1.dx80.vtx" "file" "models/player/american_dead1.dx90.vtx" "file" "models/player/american_dead1.mdl" "file" "models/player/american_dead1.phy" "file" "models/player/american_dead1.sw.vtx" "file" "models/player/american_dead1.vvd" "file" "models/player/american_dead2.dx80.vtx" "file" "models/player/american_dead2.dx90.vtx" "file" "models/player/american_dead2.mdl" "file" "models/player/american_dead2.phy" "file" "models/player/american_dead2.sw.vtx" "file" "models/player/american_dead2.vvd" "file" "models/player/american_leg1.dx80.vtx" "file" "models/player/american_leg1.dx90.vtx" "file" "models/player/american_leg1.mdl" "file" "models/player/american_leg1.phy" "file" "models/player/american_leg1.sw.vtx" "file" "models/player/american_leg1.vvd" "file "models/player/german_arm1.dx80.vtx" "file" "models/player/german_arm1.dx90.vtx" "file" "models/player/german_arm1.mdl" "file" "models/player/german_arm1.phy" "file" "models/player/german_arm1.sw.vtx" "file" "models/player/german_arm1.vvd" "file" "models/player/german_dead1.dx80.vtx" "file" "models/player/german_dead1.dx90.vtx" "file" "models/player/german_dead1.mdl" "file" "models/player/german_dead1.phy" "file" "models/player/german_dead1.sw.vtx" "file" "models/player/german_dead1.vvd" "file" "models/player/german_dead2.dx80.vtx" "file" "models/player/german_dead2.dx90.vtx" "file" "models/player/german_dead2.mdl" "file" "models/player/german_dead2.phy" "file" "models/player/german_dead2.sw.vtx" "file" "models/player/german_dead2.vvd" "file" "models/Props/Cs_office/clouds.dx80.vtx" "file" "models/Props/Cs_office/clouds.dx90.vtx" "file" "models/Props/Cs_office/clouds.mdl" "file" "models/Props/Cs_office/clouds.sw.vtx" "file" "models/Props/Cs_office/clouds.vvd" "resource/overviews/dod_omaha_day5.txt" "file" "maps/dod_omaha_day5.bsp" "file" "maps/dod_omaha_day5.res" "file" }
My wrists hurt.
Anyway, I'm adding the map to the votemaps.  [13:58] TheSpaniard84: I have a kitty stuck to my rump [13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
|
|
|
Rank: Fecal Impaction For the Win!

Groups: {pDs} Member
Joined: 5/9/2006 Posts: 1,724 Points: 6 Location: RVA
|
sweeet, sounds fun Bike wrote:I like to make werewolf movies. 
|
|
|
Rank: Polio Power!

Groups: {pDs} Member, Registered User
Joined: 5/9/2006 Posts: 629 Points: 81 Location: SW Ohio
|
hmm, that sounds good, but maybe add it to the map cycle. it seems no one really likes to vote nowadays. but its up to you.
|
|
|
Rank: Fecal Impaction For the Win!

Groups: {pDs} Member
Joined: 6/8/2006 Posts: 1,525 Points: 9 Location: US
|
how big is map? And it seems to me that durring all votes thew choice is "Extend map by 20" because people don't know other maps so i agree it should be placed in the cycle.
|
|
|
Rank: Fuckstick

Groups: {pDs} Member, Server Admin
Joined: 5/9/2006 Posts: 874 Points: 113 Location: I'm a ninja...I'm everywhere...
|
LOL I would laugh if you made the slightest mistake when typing that, and you couldn't find where you messed up...but that's just me :Dlol jp jp!™
PEACE IS ALL THE WORLD NEEDS...
|
|
|
Rank: Fecal Impaction For the Win!

Groups: {pDs} Member
Joined: 6/8/2006 Posts: 1,525 Points: 9 Location: US
|
i have done that b4 with txt files.... sad :(
|
|
|
Rank: Jimmy Hat Jester

Groups: {pDs} Member, Newsie, Server Admin
Joined: 5/16/2006 Posts: 1,796 Points: 81 Location: Dallas
|
Damn dude, thats a lot of text. I'm gonna run it next time i'm on. get your ass to mars
|
|
|
Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,375 Points: 2,755 Location: Seattle
|
It's not in rotation due to it's MASSIVE size.  [13:58] TheSpaniard84: I have a kitty stuck to my rump [13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
|
|
|
Rank: Fecal Impaction For the Win!

Groups: {pDs} Member
Joined: 6/8/2006 Posts: 1,525 Points: 9 Location: US
|
|
|
|
| Users browsing this topic |
|
Guest
|