[TF2] CP_SHOCK Options
WDF?
#1 Posted: : Saturday, January 26, 2008 9:22:17 PM
Rank: The Illuminist



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Joined: 5/8/2006
Posts: 8,375
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Location: Seattle
SCREENIES

Author(s):
snipergen Added: 1 month ago Last Modified: 3 days ago Category: TF2 > CP Tags: outdoor, indoor, tunnels, 2 control points Author's Notes:

***NOTE***************
I might release an optimized version in the form of cp_shock2, but dont expect it for now so go ahead and use this version :)

***FINAL VERSION v1.0***

This map has been trough 2 big beta tests, played it on a lot of servers and made the map less sniper friendly, added a building on ccontrol point b, 70 seconds setup, faster respawn if A is capped, better balance, made the fps better, added more details, retextured buildings, other skybox, other soundscapes, custom textures for when the map starts (menu screen).

Thats all I can say, enjoy the map, place it on server rotation, have fun! I hope I can join you.


Thanks for reading, downloading and/or placing on server!


Cheers,

Snipergen

Programs & Design Process:

Hammer, Photoshop, Pakrat.
File Attachment(s):
cp_shock.rar (7,307kb) downloaded 4 time(s).


[13:58] TheSpaniard84: I have a kitty stuck to my rump
[13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
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