[REL - TF2] CP_POWERPLANT_B3 [WDFNews.com Official Map] Options
WDF?
#1 Posted: : Saturday, January 26, 2008 5:57:51 PM
Rank: The Illuminist



Groups: Administration

Joined: 5/8/2006
Posts: 8,375
Points: 2,755
Location: Seattle

Have have some changes to the map for TF2 play, add 2 new hall ways and open up same of the map. there is background sound now and change the colors of some of the walls to help player from getting lost. there is alot more lighting also. if all going good ill be pushing this map into the final stage

MAP INFORMATION-

Title: cp_powerplant_b3
Version: Beta 3
Filename: cp_powerplant_b3.bsp
Created By: (pDs)Murdy
Type: CP - warpath style
Web: http://www.wdfnews.com/
Compile Date: 1/15/2008
Development Cycle: Beta 1/Beta 2/Beta 3
============================================
this is a 5 control point map with point 1 starting red point 5 starting blue and 2 3 4 with no Owner.
progressive spawn rooms for both teams.
team has to cap all 5 points to win round.
============================================
round timer starts with 10 mins
Max timer length 10 mins
time added on cap 6 mins
============================================

map will support 32 players

============================================
I just overhaul the map for tf2 and getting ready to push it into the final stage
Plz post any bugs in the mapping forums at WDFnews.com


 

Map by {pDs} Murdy

File Attachment(s):
cp_powerplant_b3.rar (5,535kb) downloaded 14 time(s).


[13:58] TheSpaniard84: I have a kitty stuck to my rump
[13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
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