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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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 yeah, thats a hint brush that is textured. i swear every time i compile my map a different hint brush does this. you can walk right through it, but it should be invisible. any reason why this happens because i would like to release this map but i can't until all the hallways compile clean without this happening. its happened 4 different times now to different brushes. i am on the verge of taking the hint brushes out, but the fps will drop in half. i finally did good with hint brushes for once so i really want to keep them. as you can see, i have never achieved more then 70 fps average but here (alone) i average about 130 fps. any ideas what causes this?
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,236 Points: 318 Location: $L
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did u use skip texture also? You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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all the way around with hint on only 1 side.
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Rank: Dutchess of Doodoo

Groups: Registered User, Server Admin, WDFNews.com Official Mapper
Joined: 6/3/2006 Posts: 2,236 Points: 318 Location: $L
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leeks? You wanna take this to Fuck Town? Oh gadzooks, yes!
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Rank: Not Cool Enough for a Rank :(

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 2,540 Points: 12 Location: ?
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i found that if i moved them a few units back from the edge it doesn't do it. whatever works i guess.
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