[REL - HL2DM] ctf_base_assault_b1b Options
llenta
#1 Posted: : Saturday, May 26, 2007 10:19:10 PM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
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ok so this is the first public release of my new map.  here are some screenies to satisfy you "no pics no clicks" pricks.

the layout is pretty much the same from the play test on the crypt a few weeks ago but there are a lot of texture changes. 


new textures and banners mark this room and give it more decor then the single texture that used to own it.


new look for the flag rooms that also sport these new cool looking flags.


capture rooms get new textures as well as a few windows to let some extra light in.


different rooms get different textures.  hope you little pricks don't get lost now, lol


middle of the level was made a bit bigger.  as well as the extra space, the spikes on the roofs will only hurt you if you land on the top of them.  standing between them won't hurt you.


here is the "cool" new rebel flag being carried out of the combine base.


new textures and details for the back side of both rebel and combine bases.


download link disabled, pm me if you want the file

Business
#2 Posted: : Tuesday, May 29, 2007 12:19:13 AM
Rank: Dutchess of Doodoo



Groups: Registered User, Server Admin, WDFNews.com Official Mapper

Joined: 6/3/2006
Posts: 2,236
Points: 318
Location: $L
Nice job

Only crit would be that it looks a little empty.
You wanna take this to Fuck Town?
Oh gadzooks, yes!
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