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Rank: You're gonna stick that where?
Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/9/2006 Posts: 469 Points: 12 Location: Stupid Town
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So I got this idea to port a map and place 2 flags and 2 detonation point in it. However does a map have to be one or the other or can it be both? Reason i am asking is , the flag portion works fine, but the detonation portion only partially works. I can destroy the target with a bomb , but the HUD icon remains the same.
What do you think?
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Rank: Administration

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper
Joined: 5/31/2006 Posts: 3,449 Points: 421 Location: Merryland
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you need a flag for whatever the target is (aka a vehicle or wall). and the bomb target needs to be set so it knows what its blowing up. so under Target CP, put the name of the flag, i think that should fix what youre having problems with.
there shouldnt be a reason why you cant have flag capturing and detonation in one map  Cantrip wrote:When I die, I want to be reincarnated as a woman's jogging bra.
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