Attention Dragon Options
{pDs} Aww
#1 Posted: : Friday, May 25, 2007 9:39:26 AM
Rank: You're gonna stick that where?

Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 469
Points: 12
Location: Stupid Town

So I got this idea to port a map and place 2 flags and 2 detonation point in it. However  does a map have to be one or the other or can it be both? Reason i am asking is , the flag portion works fine, but the detonation portion only partially works. I can destroy the target with a bomb , but the HUD icon remains the same.

What do you think?

 

Dragon
#2 Posted: : Friday, May 25, 2007 1:04:56 PM
Rank: Administration


Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/31/2006
Posts: 3,449
Points: 421
Location: Merryland

you need a flag for whatever the target is (aka a vehicle or wall). and the bomb target needs to be set so it knows what its blowing up. so under Target CP, put the name of the flag, i think that should fix what youre having problems with.

there shouldnt be a reason why you cant have flag capturing and detonation in one map


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