Teh Omaha Options
Dragon
#1 Posted: : Tuesday, January 02, 2007 5:28:40 PM
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So lately Ive been working on dod_omaha_v3a Its almost done, but i have this shit. This is the only thing standing in the way of me releasing it. The only thing Ive added to that area was a trigger_hurt for spawn protection. It didn't act this way earlier until I started finishing up. I dont know if you guys have run into this before or what, but I need help.

As you can see, the wall is not supposed to extend that far =P I dont know what to do.

Edit: Maybe I should mention that the wall shows up normally in Hammer.


Cantrip wrote:
When I die, I want to be reincarnated as a woman's jogging bra.
llenta
#2 Posted: : Tuesday, January 02, 2007 8:03:43 PM
Rank: Not Cool Enough for a Rank :(



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just recompile your map.  that sometimes happens to me when i have done a lot of mapping and lots of compiles.  usually i close steam, restart my computer, then load it back up and recompile the map.  that has solved this problem for me in the past.  i would try that.
Dragon
#3 Posted: : Wednesday, January 03, 2007 5:21:34 PM
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Location: Merryland

Being as impatient as I am, I just remade the brush and its all good. But thanks, Ill keep it in mind for next time.

I will have dod_omaha_v3a done either today or tomorrow. Its throwing me some last minute screw ups

edit: that would probably be the reason it didnt show up in hammer


Cantrip wrote:
When I die, I want to be reincarnated as a woman's jogging bra.
Dragon
#4 Posted: : Thursday, January 04, 2007 6:50:11 PM
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Joined: 5/31/2006
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Location: Merryland

llenta, if i didnt restart my comp and it stayed that way and i released it, would it show up to the other players? i dont plan on doing this but im just curious.


Cantrip wrote:
When I die, I want to be reincarnated as a woman's jogging bra.
llenta
#5 Posted: : Thursday, January 04, 2007 7:32:51 PM
Rank: Not Cool Enough for a Rank :(



Groups: {pDs} Member, Server Admin, WDFNews.com Official Mapper

Joined: 5/9/2006
Posts: 2,540
Points: 12
Location: ?
if your talking about the texture jetting out then yeah.  it happened during your compile and you need to recompile your map. 
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