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In need of a Bad Company 2 Pro Options
Rikaelus
#16 Posted: : Tuesday, May 25, 2010 12:30:55 AM
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Excellent. Looks like a 24-man, then. Got to love when the preferred option is also the cheaper one.

Muffalopadus
#17 Posted: : Tuesday, May 25, 2010 8:01:44 AM
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Darkillumina wrote:
32 works for conquest but it gimps Rush. With 32 men in rush the offense is at a huge disadvantage since Rush maps are designed around chokepoints. With 16 defenders clogging the choke point it becomes spam city and makes it very difficult to advance. 4th stage of Valparaiso is probably one of the most egregious examples.


Pfft. Forget Valpo, I've never lost a match on Port Valdez with my squaddies. Second point is a huge choke-point. Tanks or no tanks, its really hard to push through it when there's pretty much zero cover and no alternate routes.
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Darkillumina
#18 Posted: : Tuesday, May 25, 2010 11:40:38 PM
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You must mean the third point of valdez. Both of the buildings in the 2nd point of Valdez can easily be taken out with mortars.
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Rikaelus
#19 Posted: : Wednesday, May 26, 2010 2:03:28 PM
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Man do I suck at this game...

I tried multiplayer a bit for the first time last night.. and had my ass handed to me. First round: 1 kill, 3 deaths. Second round: 0 kills, 4 deaths.

It might just take me a while to get into it. I was pretty good at 1942 multiplayer, and a lot better than this with 2142. I actually find myself with the urge to play 2142 again...

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